Played up to the 2nd level and nearly finished it but almost every single chest in that area softlocks the game. Also every soda type seems to be infinite. I left a video playlist and more detailed notes on your thread in the RPGM discord.
Hello, I've just started playing the game and it seems I am unable to switch limbs, pressing every arrow key does nothing, I assume I'm missing something...
Very fun, and i love the graphics! Reminds me so much of battle block theater. I do have some feedback if you do not mind:
I think the player could walk faster, it feels very slow for me once you are in game and a walking animation even if its just the sprite jumping could bring the visuals on the next milestone.
I love the combat mechanic, but i wish it was perhaps a little more explained, what is the difference of hitting the arms versus the head kind of thing? Also i think i would make the parts that can be attacked more clear, maybe with an outlined? Or some kind of effects.
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Played up to the 2nd level and nearly finished it but almost every single chest in that area softlocks the game. Also every soda type seems to be infinite. I left a video playlist and more detailed notes on your thread in the RPGM discord.
Will check it
Hello, I've just started playing the game and it seems I am unable to switch limbs, pressing every arrow key does nothing, I assume I'm missing something...
Upon further playing, it seems I can randomly start selecting limbs, I am unsure what causes this....
Do you mean that you couldnt select limbs before but now you can?
Very fun, and i love the graphics! Reminds me so much of battle block theater. I do have some feedback if you do not mind:
Awesome work!
Thanks, yeah will add some dialogues about combat. Basically you need to cut enemies' legs and then hit the head.